AVEP
1304
3D Modelling - Level 1
Lecture Hours
33.0
Seminar Hours
0.0
Lab Hours
30.0
CEU
6.3
Continuing Studies
Description
Solidifying the concepts taught in 3D Animation and Modelling students start
to branch off in the 3D job structure and concentrating on Modelling and Animation as separate 3D
departments. 3D Modelling Level 1 will start with the student creating a 3D wireframe from an approved
character design by the instructor. The student will then UV, Texture Map, Skin, Rig, Light, Pose and Render
out their finished 3D character for their end of semester reel.
Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.
to branch off in the 3D job structure and concentrating on Modelling and Animation as separate 3D
departments. 3D Modelling Level 1 will start with the student creating a 3D wireframe from an approved
character design by the instructor. The student will then UV, Texture Map, Skin, Rig, Light, Pose and Render
out their finished 3D character for their end of semester reel.
Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.